As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentages of the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other.Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). This system has been redesigned to eliminate inconsistency in how the effects work.Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! PvP Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Cross-Realm Battlegroundsįor the first time in the history of World of Warcraft, you will be able to face off against players from other realms in the Battlegrounds. EmbedVideo received the bad id "=3bAt7tYUlfY" for the service "youtube".